Spatium

Inition Digital · 2017 · Creative Consultancy, Art Direction, VR

A world-first roomscale VR and spatial-audio experience, shown at SXSW.

Spatium

Working in partnership with photographer and director Roland Lane, I set out to design and deliver a world-first roomscale virtual reality and spatial-audio experience inspired by a Philip Treacy creation, to premiere at the world-renowned convergence festival SXSW.

To help enhance the overall experience, INITION and Roland Lane enlisted the expertise of Mixed Immersion, Rhythm Section International and me. The end result was ‘Spatium’ — the ultimate convergence project that seamlessly merged design, installation, VR, sonic immersion, hip-hop and headwear.

In the installation, I sought to bring physical expression to what the viewer experiences inside VR. A mirror version of the Unreal experience is fed through to Unity so that head tracking and depth of field are mirrored in real time on a subtly-constructed set of screens, which enclose the space at eye-level.

This letterboxed version of the fully immersive experience plays with ideas of presence and absence, physical and virtual. For people watching outside of the headset, the site installation creates a sliver of what is being seen from within the virtual world.

Inition Digital · 2017 · Creative Consultancy, Art Direction, VR, Artist Collaboration.

Spatium
Spatium
Spatium
Spatium
Spatium